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Level Of Detail Testing
Gumball - Maya Model
Seed with Stem Seed Texture Test
Level of Detail Testing using RIBBox: Color Test
#Surface "plastic" AttributeBegin #Color 45 75 31 Detail \[-1 1 -1 1 -1 1\] DetailRange \[0 0 40 300\] Color 1 0 0 Sphere 1 -1 1 360 DetailRange \[40 300 3000 6000\] Color 0 1 0 ReadArchive "H:/rman/archives/seed_suplowres03.rib" DetailRange \[3000 6000 13000 50000\] Color 0 0 1 ReadArchive "H:/rman/archives/seed_lowres03.rib" DetailRange \[13000 50000 400000 400000\] Color 1 0 0 ReadArchive "H:/rman/archives/seed_highres03.rib" AttributeEndOpacity 0 0 0
Textured Test
#Surface "plastic" AttributeBegin Detail \[-1 1 -1 1 -1 1\] DetailRange \[0 0 40 300\] #Color 1 0 0 Sphere 1 -1 1 360 DetailRange \[40 300 3000 6000\] #Color 0 1 0 ReadArchive "H:/rman/archives/seed_suplowres03.rib" DetailRange \[3000 6000 13000 50000\] #Color 0 0 1 ReadArchive "H:/rman/archives/seed_lowres03.rib" DetailRange \[13000 50000 400000 400000\] #Color 1 0 0 ReadArchive "H:/rman/archives/seed_highres03.rib" AttributeEnd Opacity 0 0 0
Additional Notes: The above was rendered with the addition of diaknurl, sinknurl and plastic shaders.
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